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Cemetery

Recently finished a class with Tomas Gomez about building advanced environments in game engines! Assignment was to pick a premade 2D concept and execute it in 3D. The concept I chose was an illustration done by Sylvain Sarrailh of the Père Lachaise Cemetery! I took a few liberties with it, but this project taught me a lot! I'm glad to be done with it (for now).

Detail Lighting

Detail Lighting